Update 1.1
Project Ilium » Devlog
Heya guys o/
Sorry for the long absence from Project Ilium, between the surgery and patreon work I didn't have time to come back to the game till the past week. But I've been able to fix some issues and have released version 1.1! Below, you can find the changelog.
I want to keep fixing up Project Ilium when I have the time and try to improve performance where I can, it was a fun project to work on and I'm glad people gave it a try and found it fun despite the numerous flaws! The next project I work on, I'll definitely give myself a better time frame so I can spend more time testing hte game before release haha
Changelog for version 1.1:
Balance:
- Shotgun:
- Firerate increased from 3 seconds to 10 seconds
- Perfect Engineering:
- Firerate increase per stack reduced from 5% to 3%
- Reload Speed increase per stack reduced from 5% to 3%
- Movement Speed increase per stack reduced from 5% to 3%
- Time it takes to gain a stack without being hit has been increased from 5 seconds to 10 seconds
- Stun Gun:
- Firerate increased from 4 seconds to 6 seconds
Fixes:
- Fixed bug where the ending cutscene wouldn't play based on the character played
- Fixed bug where items carried over per run
- Improved audio so that it doesn't perforate your ears when killing loads of enemies at the same time
- Minor performance improvements
Files
Project Ilium 1.1.zip 96 MB
Mar 20, 2023
Get Project Ilium
Project Ilium
An Action Roguelite about Robot girls in a war against hordes of enemies
More posts
- Post Release UpdatesJan 24, 2023
- LAUNCH DAYJan 19, 2023
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